Psychology AS / Year 1 AQA
1.6
Games include;
- 'Smart', flashcards which identify and target gaps in knowledge,
- 'Key-Terminator' game, and a
- matching task
All designed to strengthen your use of Key Terms in Psychology. Made By Educators, tested in schools, apps with learning at their core!
Celkové hodnocení
Pro hodnocení programu se prosím nejprve přihlaste
Souhrnné informace o Psychology AS / Year 1 AQA