NODDER VR 1.0

NODDER VR is a short three-level, first-person, Virtual Reality puzzle/hidden-object game for Cardboard VR. Developed in Unity3D for a 4th year University thesis project, it experiments with various puzzle mechanics and a snap-turning system for seated play. It is entirely controlled by looking or maintaining "gaze" at an object with the center reticle for a few seconds (1s to 3s).

The plot of the game stars you as a remote robot operator, or telecommuter, who is piloting the brand new TELEXOSUIT5000 series in a far distant future. You will be given tasks to perform via a text display on your Holographic Heads-Up Display (HoloHUD). There is no explicit time limit, but the third level does have a "lose condition".

TO RE-CENTER VIEW: Look straight down until arrow points forward.

All sounds, music, models, graphics, and code* are created by: Daven Bigelow

Thesis project supervisor: Dr. David Ogborn

*Aside from the tools used to create the game: Google VR SDK, SabreCSG, BFXR, and the Unity3D game engine!

Should work with any Cardboard VR headset (no input required), requires a gyroscope in your phone. Can technically be played while standing, but playing seated is recommended!

Celkové hodnocení

Průměr hodnocení
3

Pro hodnocení programu se prosím nejprve přihlaste

Přejít do Google Play

Souhrnné informace o NODDER VR

  • Verze programu

    1.0
  • Autor

  • Potřeba instalace

    ano
  • Jazyk

    • Angličtina
  • Staženo

    1× celkem
    1× tento měsíc
  • Poslední aktualizace

    22. 4. 2017

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